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AI Insights · Timothy · July 2023

Top 5 Hypercasual Games on iOS in Peru, Q2 2023

Explore the performance metrics of the top 5 hypercasual games on iOS in Peru during Q2 2023, featuring download numbers, revenue, and active user trends.

Top 5 Hypercasual Games on iOS in Peru, Q2 2023

During the second quarter of 2023, the top 5 hypercasual games on the iOS platform in Peru showed diverse performance trends in terms of downloads, revenue, and active users. Let's take a closer look at each game's metrics, using data from Sensor Tower.

Block Blast! from Hungry Studio had a varied performance in weekly downloads, starting with 1.7K in late March and peaking at 2.3K in early April. Downloads saw a gradual decline towards the end of the quarter, reaching around 1.1K in late June. The game maintained a steady number of weekly active users, beginning at 4.3K and peaking at 7.6K in mid-May before slightly decreasing to 6.5K by the end of June.

Bridge Race by SUPERSONIC STUDIOS LTD experienced steady growth in weekly downloads, starting at 690 in late March and climbing to 1.8K by the end of June. Weekly revenue showed fluctuations, with a notable peak of $100 in early June. Active users increased consistently, starting at 3.4K in late March and reaching nearly 5.9K by the end of the quarter.

Impossible Date: Tricky Riddle from Pofuduk Games saw a significant rise in weekly downloads, beginning at 153 in late March and peaking at 1.7K in early May. Active users followed a similar trend, starting at 752 and reaching a peak of 3.4K in early May, before settling around 2.7K towards the end of June.

2 Player Games : the Challenge by Moreno Maio showed moderate download numbers, starting at 416 in late March and peaking at 773 in late April. Weekly revenue was relatively stable, with a peak of $51 in late May. Active user numbers remained fairly consistent, fluctuating between 3K and 3.6K throughout the quarter.

Water Sort Puzzle from IEC GLOBAL PTY LTD demonstrated steady weekly downloads, starting at 517 in late March and reaching a low of 237 in mid-June, before slightly increasing to 334 by the end of the quarter. The game saw a peak revenue of $43 in mid-June. Active users were fairly stable, starting at 4.1K and ending at 3.7K by the end of June.

For more insights and detailed data on app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2023